Until Dawn släpps exklusivt till Playstation 4 nästa vecka och i samband med Sonys PR-arrangemang fick vi chansen att snacka lite med Will Byles, creative director hos Supermassive Games. Vi passade bland annat på att fråga om speltiden:
"We had put it in our head that, when people play this, there will be a lot they won't be able to see, but we don't know who is gonna see what. It is a little bit frustrating, but in the end we needed to make sure that no matter the path you choose, it was a satisfing path, that it worked, and that the player didn't feel cheated. We couldn't have a version that only lasted an hour, for example."
Byles förklarar hur de tänkt och planerat samt ger sin egen uppfattning om hur lång tid det tar att spela igenom:
"That took a lot of structural work, to map all the options out really, really carefully. We used a very sofisticated software for that, with something of a 3D map, and that was a feat on itself, to make things happen. We also had to populate those areas with gameplay, dialogue, action... It was a lot of work. In the end, I would say nine hours is a safe bet for the first playthrough."
Intervjun kommer att publiceras här på Gamereactor under nästa vecka, tills dess får ni hålla till godo med E3-trailern.