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Until Dawn

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Until Dawn släpps exklusivt till Playstation 4 nästa vecka och i samband med Sonys PR-arrangemang fick vi chansen att snacka lite med Will Byles, creative director hos Supermassive Games. Vi passade bland annat på att fråga om speltiden:

"We had put it in our head that, when people play this, there will be a lot they won't be able to see, but we don't know who is gonna see what. It is a little bit frustrating, but in the end we needed to make sure that no matter the path you choose, it was a satisfing path, that it worked, and that the player didn't feel cheated. We couldn't have a version that only lasted an hour, for example."

Byles förklarar hur de tänkt och planerat samt ger sin egen uppfattning om hur lång tid det tar att spela igenom:

"That took a lot of structural work, to map all the options out really, really carefully. We used a very sofisticated software for that, with something of a 3D map, and that was a feat on itself, to make things happen. We also had to populate those areas with gameplay, dialogue, action... It was a lot of work. In the end, I would say nine hours is a safe bet for the first playthrough."

Intervjun kommer att publiceras här på Gamereactor under nästa vecka, tills dess får ni hålla till godo med E3-trailern.

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RECENSION. Skrivet av Jonas Mäki

Att ha en mördare som löper amok brukar vanligtvis ha en dämpande effekt på festerna. Men Jonas Mäki har haft roligt trots detta med Until Dawn...



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