Det stämmer, faktiskt. Tro det eller ej. Men vi har alltså icke-publicerade intervjuer från årets E3-mässa i Los Angeles som vi kör ut nu, snart tre månader senare. Detta är först och främst ett tydligt bevis på den otroliga mängd spelsnack som vårt hårt arbetande GRTV-team pysslade med under mässan och det djup gällande innehåll som vi här på Gamereactor ständigt erbjuder. I denna video snackar Gamereactor TV-teamet med Gary Carr & Mark Webley som ligger bakom Two Point Hospital.
"I think certainly the accessibility of the game. I think a lot of people have played Theme Hospital, but I think there was a point where, if you couldn't get beyond it, it was a brick wall, so we wanted to make sure that you could get through the game, but if you wanted to really get through the game and max it out, there's a real challenge there as well."
"I think we also wanted to put a lot more personality into the staff. I think the staff in Theme Hospital were always... they were annoying, and they'd go 'I want a payrise' and you'd fire them and hire someone else, so we've done a lot of work in that area. I think there's a lot more personality, and there'll be a lot more investment from the player in developing those staff as well."